Lythia has followers of dozens of gods, so nearly any deity in the D&D listings is available as a patron, with the following condition. Deities in this world belong to mini-pantheons called ‘houses’. These might be small families of gods or alliances. Unique to these is the House of Dagda -first among all houses.

Part of the mythology of this world is that every deity pays tribute to the House of Dagda. In real world terms, this typically means the temples of every other god pay a portion of their offerings to the temples of Dagda. Standing out are a few exceptions to this general rule. The most obvious are the temples of Arawn – The Dark One. These temples pay tribute to no other. Another ‘near-exception’ would be the House of Silvanus. Silvanus is a bit curious as a god – the creator and patron of elves, but as often represented in human form as elven. Temples of Silvanus are known for paying only the smallest token tribute to those of Dagda and for reasons unknown, this is not questioned.

The House of Dagda also enjoys a distinct advantage over other houses. Dagda worship is the official religion and institution of the Azeryan Empire. Within the empire, there are more temples and abbeys of Dagda than all other deities combined. Dagda worship is ro prevalent, it has multiple priesthoods – including an order of paladins – The Swords of Dagda and an order of clerics – The Shields of Dagda.

Dagda is commonly known as the ‘Dozen King’. This might allude to his claimed ability to be in 12 places at once, or his claimed property of being the equivalent in power to any other 12 gods combined. In any event, Dagda is typically regarded as the undisputed king of the gods.dagda.jpg


Lorin JAffolter